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Featured · SvS & BoG

SvS Prep Checklist: Buffs, Marches

A tight pre-SvS checklist so you walk into the event with buffs active, marches sorted, and nothing left in the queue.

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SvS & BoG·5 min

SvS Prep Checklist: Buffs, Marches

A tight pre-SvS checklist so you walk into the event with buffs active, marches sorted, and nothing left in the queue.

Generals·7 min

Best Main + Assistant Pairings for SvS

How to think about main and assistant general pairings for Server vs Server – what buffs actually stack, and how to compare candidates.

Subcities·10 min

Subordinate City Mayors: Debuff Guide

Mayors turn a subordinate city into a debuff engine against attackers. Which debuffs matter, how they stack, and how to plan a set.

Buildings·4 min

Keep 35 Rush: Resource & Time Budget

What it actually costs to push a Keep from the low 30s to 35 – the resource bill, the time bill, and the prerequisites people forget.

Covenants·8 min

Covenant Stone Priority: What's Worth It

Covenant stones are scarce. A framework for deciding which covenant to advance first and which tiers are worth the grind.

Buildings·6 min

Building Prerequisites: The Full Dependency Chain

Why a single upgrade can require a dozen other buildings, how the tree resolves recursively, and how to see the whole thing at a glance.

Gear·6 min

Set Bonuses + Atlas Amps: Reading the Numbers

Gear stats, set bonuses and atlas amplifiers all pile onto the same march. Here is how they combine and how to total them correctly.

Generals·5 min

Reading a General's Buffs: Flat vs Percent

Flat bonuses and percentage bonuses are not the same currency. Here is how they combine, and why a big flat number can be worth very little.

Subcities·6 min

Which Subcity Type to Build First

Not every subordinate city earns its keep at the same time. A simple priority order for what to place and level first.